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	  <title>CoffeeMud Player Race Reference</title>
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		<TR><TD WIDTH=100% COLSPAN=2 BGCOLOR=#DFDFDF ALIGN=CENTER><a name="Elf"><H3>Elf</H3></a></TD></TR>
		<TR><TD WIDTH=25% BGCOLOR=#DFDFDF><B>Description</B></TD><TD>Elves are slightly shorter and more slender than humans, but are quick and<BR>agile.  They receive one bonus Dexterity point, but lose one Constitution<BR>point. Elves have Infravision, are skilled at Foraging. Though their class<BR>choices are more limited than humans, they have the broadest choices of all<BR>demi-humans.</TD>
		<TR><TD WIDTH=25% BGCOLOR=#DFDFDF><B>Stat Adjustments</B></TD><TD>dexterity+1, constitution-1, save vs magic+10, max dexterity adj.+1, max constitution adj.+1</TD>
		<TR><TD WIDTH=25% BGCOLOR=#DFDFDF><B>Bonus Abilities</B></TD><TD>infravision, Keenvision(100%), Foraging(50%)</TD>
		<TR><TD WIDTH=25% BGCOLOR=#DFDFDF><B>Bonus Languages</B></TD><TD>Elvish(100%)</TD>
		<TR><TD WIDTH=25% BGCOLOR=#DFDFDF><B>Life expectancy</B></TD><TD>430 years</TD>
		<TR><TD WIDTH=25% BGCOLOR=#DFDFDF><B>Starting Equipment</B></TD><TD>a delicate green shirt, a pair of sandals, some delicate leggings, a knitted weapon belt</TD>
		<TR><TD WIDTH=25% BGCOLOR=#DFDFDF><B>Qualifying Classes</B></TD>
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			Abjurer
		
		
			Alterer
		
		
			Apprentice
		
		
			Arcanist
		
		
			Artisan
		
		
			Assassin
		
		
			Barbarian
		
		
			Bard
		
		
			Beastmaster
		
		
			Burglar
		
		
			Cleric
		
		
			Conjurer
		
		
			Diviner
		
		
			Doomsayer
		
		
			Druid
		
		
			Enchanter
		
		
			Evoker
		
		
			Fighter
		
		
			Gaian
		
		
			Gaoler
		
		
			Healer
		
		
			Illusionist
		
		
			Mage
		
		
			Mer
		
		
			Minstrel
		
		
			Missionary
		
		
			Monk
		
		
			Necromancer
		
		
			Oracle
		
		
			Pirate
		
		
			Dancer
		
		
			Purist
		
		
			Ranger
		
		
			Reliquist
		
		
			Sailor
		
		
			Scholar
		
		
			Shaman
		
		
			SkyWatcher
		
		
			Templar
		
		
			Thief
		
		
			Transmuter
		
		
			Trapper
		
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