| Current Path : /home/cmowner/CoffeeMud/guides/database/ |
| Current File : //home/cmowner/CoffeeMud/guides/database/coffeemuddbderby.sql |
/** # Derby Database Creation Script for CoffeeMud */ /** TABLE CMVFS - CoffeeMud Virtual File System table CMFNAM : Full path and filename CMDTYP : Mask bits, for hidden, directory, etc. CMMODD : Modified date/timestamp in millis CMWHOM : Who created/modified the file CMDATA : The file data, text encoded */ CREATE TABLE CMVFS ( CMFNAM varchar (255) NOT NULL, CMDTYP integer NOT NULL, CMMODD bigint NOT NULL, CMWHOM varchar (50), CMDATA CLOB, PRIMARY KEY (CMFNAM) ); /** TABLE CMCHAB - Player Character Abilities CMUSERID : Character name CMABID : Ability ID CMABPF : Character Ability proficiency (0-100) CMABTX : Misc Text/Parameters for the Ability */ CREATE TABLE CMCHAB ( CMUSERID varchar (50) NOT NULL, CMABID varchar (50) NOT NULL, CMABPF integer, CMABTX CLOB, PRIMARY KEY (CMUSERID, CMABID) ); /** TABLE CMSTAT - Game Event History Statistics table CMSTRT : Start epoch time in millis CMENDT : End epoch time in millis CMDATA : XML formatted data for this period */ CREATE TABLE CMSTAT ( CMSTRT bigint NOT NULL, CMENDT bigint NOT NULL, CMDATA CLOB, PRIMARY KEY (CMSTRT) ); /** TABLE CMPOLL -- Polling table for votes CMNAME: Friendly name of the poll CMBYNM: Name of the character that created the poll CMSUBJ: The subject of the poll, shown on results CMDESC: Description of the poll, shown on voting CMOPTN: XML of the available options CMFLAG: Flags bitmap, active, etc.. CMQUAL: Qualifying Zappermask to vote in the poll CMRESL: XML of every vote cast, all in one place CMEXPI: Expiration date/timestamp in millis */ CREATE TABLE CMPOLL ( CMNAME varchar (100) NOT NULL, CMBYNM varchar (100) , CMSUBJ varchar (255) , CMDESC CLOB , CMOPTN CLOB , CMFLAG integer , CMQUAL varchar (255) , CMRESL CLOB , CMEXPI bigint , PRIMARY KEY (CMNAME) ); /** TABLE CMCHAR -- Player Character record CMCHID : Character MOB class ID (usually StdMOB) CMUSERID: Character name CMPASS : Password, possibly a password hash CMCLAS : Character class(es) CMSTRE : Strength attribute CMRACE : Character race CMDEXT : Dexterity attribute CMCONS : Constitution attribute CMGEND : Gender (M, F, N) CMWISD : Wisdom attribute CMINTE : Intelligence attribute CMCHAR : Charisma attribute CMHITP : Max hit points CMLEVL : Class level(s) semicolon delimited CMMANA : Max mana CMMOVE : Max moves CMDESC : Readable description CMALIG : Alignment (number) CMEXPE : Total experience points CMEXLV : Experience needed for next level CMWORS : Deity/Worshipped ID CMPRAC : Practice points CMTRAI : Training sessions CMAGEH : Minutes played CMGOLD : (Deprecated) Amount of gold CMWIMP : Wimpy points CMQUES : Quest points CMROID : Start/Beacon Room ID CMDATE : Last connect Date/timestamp CMCHAN : The No-Channel bitmap CMATTA : Base attack attribute CMAMOR : Base armor attribute CMDAMG : Base damage attribute CMBTMP : Miscelleneous mob attribute bitmap CMLEIG : Player mate/leige character ID/name CMHEIT : Character height CMWEIT : Character weight CMPRPT : Prompt string CMCOLR : Personalized color codes, special encoding CMLSIP : Last player connect ip address CMEMAL : Email address CMPFIL : XML Encoded player stat data (lots of stuff) CMSAVE : Saving throws, semicolon delimited CMMXML : XML encoded faction values for the character */ CREATE TABLE CMCHAR ( CMCHID varchar (50) NOT NULL, CMUSERID varchar (50) NOT NULL, CMPASS varchar (50), CMCLAS varchar (250), CMSTRE integer, CMRACE varchar (250), CMDEXT integer, CMCONS integer, CMGEND varchar (50), CMWISD integer, CMINTE integer, CMCHAR integer, CMHITP integer, CMLEVL varchar (50), CMMANA integer, CMMOVE integer, CMDESC CLOB, CMALIG integer, CMEXPE integer, CMEXLV integer, CMWORS varchar (50), CMPRAC integer, CMTRAI integer, CMAGEH integer, CMGOLD integer, CMWIMP integer, CMQUES integer, CMROID varchar (100), CMDATE varchar (70), CMCHAN integer, CMATTA integer, CMAMOR integer, CMDAMG integer, CMBTMP bigint, CMLEIG varchar (50), CMHEIT integer, CMWEIT integer, CMPRPT varchar (250), CMCOLR varchar (255), CMLSIP varchar (100), CMEMAL varchar (255), CMPFIL CLOB, CMSAVE varchar (150), CMMXML CLOB, PRIMARY KEY (CMUSERID) ); /** TABLE CMCHFO - Character followers CMUSERID: Character user name that is being followed CMFONM : Follower ordinal number (0, 1, ..) CMFOID : Class ID of the follower CMFOTX : Misc text/generic xml CMFOLV : MOB level CMFOAB : MOB ability code */ CREATE TABLE CMCHFO ( CMUSERID varchar (50) NOT NULL, CMFONM integer NOT NULL, CMFOID varchar (50), CMFOTX CLOB, CMFOLV integer, CMFOAB integer, PRIMARY KEY (CMUSERID, CMFONM) ); /** TABLE CMCHCL - Character Clan affiliation CMUSERID: Character name/id CMCLAN : Clan name/id CMCLRO : Role of the character in the clan CMCLSTS : Various contribution stats, semicolon delimited */ CREATE TABLE CMCHCL ( CMUSERID varchar (50) NOT NULL, CMCLAN varchar (100) NOT NULL, CMCLRO integer , CMCLSTS varchar (100), PRIMARY KEY(CMUSERID, CMCLAN) ); /** TABLE CMCHIT - Character Inventory CMUSERID: Character name/id CMITNM : Unique item ID, for updating the item in the DB CMITID : The Item Class ID for the item CMITTX : Misc text/generic xml for the item CMITLO : Unique item ID of the container for the item CMITWO : If being worn, this is the worn loc bitmap CMITUR : Uses remaining (for ammo, wands, etc) CMITLV : Item level CMITAB : Ability code of the item CMHEIT : Height of the item (for wearables) */ CREATE TABLE CMCHIT ( CMUSERID varchar (50) NOT NULL, CMITNM varchar (100) NOT NULL, CMITID varchar (50), CMITTX CLOB, CMITLO varchar (100), CMITWO bigint, CMITUR integer, CMITLV integer, CMITAB integer, CMHEIT integer, PRIMARY KEY (CMUSERID, CMITNM) ); /** TABLE CMROCH - Room inhabitant MOBs CMROID : Room ID CMCHNM : Unique room mob id, for DB updates CMCHID : MOB Class ID CMCHTX : Misc text/generic xml for the mob CMCHLV : Level of the mob CMCHAB : Ability code CMCHRE : Rejuv/ination time CMCHRI : Unique room mob id/item id being ridden */ CREATE TABLE CMROCH ( CMROID varchar (50) NOT NULL, CMCHNM varchar (100) NOT NULL, CMCHID varchar (50), CMCHTX CLOB, CMCHLV integer, CMCHAB integer, CMCHRE integer, CMCHRI varchar (100) NOT NULL, PRIMARY KEY (CMROID, CMCHNM) ); /** TABLE CMROEX - Room exits CMROID : Room ID CMDIRE : Direction code (0, 1, etc..) CMEXID : Exit Class ID CMEXTX : Misc text/generic xml for the exit CMNRID : Linked Room ID of the exit */ CREATE TABLE CMROEX ( CMROID varchar (50) NOT NULL, CMDIRE integer NOT NULL, CMEXID varchar (50), CMEXTX CLOB, CMNRID varchar (50), PRIMARY KEY (CMROID, CMDIRE) ); /** TABLE CMROIT - Room items CMROID : Room ID CMITNM : Unique item ID, for updating the item in the DB CMITID : The Item Class ID for the item CMITLO : Unique item ID of the container for the item CMITTX : Misc text/generic xml for the item CMITRE : Rejuv/ination rate for the item CMITUR : Uses remaining (for ammo, wands, etc) CMITLV : Item level CMITAB : Ability code of the item CMHEIT : Height of the item (for wearables) */ CREATE TABLE CMROIT ( CMROID varchar (50) NOT NULL, CMITNM varchar (100) NOT NULL, CMITID varchar (50), CMITLO varchar (100), CMITTX CLOB, CMITRE integer, CMITUR integer, CMITLV integer, CMITAB integer, CMHEIT integer, PRIMARY KEY (CMROID, CMITNM) ); /** TABLE CMROOM - Rooms! CMROID : Room ID CMLOID : Room Locale Class ID CMAREA : Area Name/ID CMDESC1: Short display text CMDESC2: Long description CMROTX : Misc text/XML for the room (effects, etc) */ CREATE TABLE CMROOM ( CMROID varchar (50) NOT NULL, CMLOID varchar (50), CMAREA varchar (50), CMDESC1 varchar (255), CMDESC2 CLOB, CMROTX CLOB, PRIMARY KEY (CMROID) ); /** TABLE CMQUESTS - Quest definitions CMQUESID: Quest name/ID CMQUTYPE: Quest Class ID CMQFLAGS: State flags for the quest CMQSCRPT: Actual quest script, or path to it CMQWINNS: List of players who won the quest */ CREATE TABLE CMQUESTS ( CMQUESID varchar (250) NOT NULL, CMQUTYPE varchar (50), CMQFLAGS integer , CMQSCRPT CLOB, CMQWINNS CLOB, PRIMARY KEY (CMQUESID) ); /** TABLE CMAREA - Areas CMAREA : Area name/ID CMTYPE : Area Class ID CMCLIM : Climate mask CMSUBS : List of player char subops CMDESC : Long description of the area CMROTX longtext NULL , CMTECH : Tech level (fantasy, heroic, etc) */ CREATE TABLE CMAREA ( CMAREA varchar (50) NOT NULL, CMTYPE varchar (50) NOT NULL, CMCLIM integer, CMSUBS varchar (100), CMDESC CLOB, CMROTX CLOB, CMTECH integer, PRIMARY KEY (CMAREA) ); /** TABLE CMJRNL - Journal Item, Forum, Email, and Command Journal Messages CMJKEY: Unique journal key CMJRNL: Journal name CMFROM: Sender of the message CMDATE: Creation/Update date timestamp of the msg CMTONM: Recipient of the message, or ALL CMSUBJ: Subject of the message CMPART: Unique journal key of the parent message (for replies) CMATTR: Message attributes (sticky!) CMDATA: Not sure, possibly unused CMUPTM: Last updated time -- could be view time CMIMGP: Image path for the message CMVIEW: Number of views for the message CMREPL: Cached number of replies for the message CMMSGT: Actual message text */ CREATE TABLE CMJRNL ( CMJKEY varchar (160) NOT NULL, CMJRNL varchar (100), CMFROM varchar (50), CMDATE varchar (50), CMTONM varchar (50), CMSUBJ varchar (255), CMPART varchar (75), CMATTR integer, CMDATA varchar (255), CMUPTM bigint, CMIMGP varchar (50), CMVIEW integer, CMREPL integer, CMMSGT CLOB, CMEXPI bigint NULL, PRIMARY KEY (CMJKEY) ); CREATE INDEX CMJRNLNAME on CMJRNL (CMJRNL ASC); CREATE INDEX CMJRNLCMPART on CMJRNL (CMPART ASC); CREATE INDEX CMJRNLCMTONM on CMJRNL (CMTONM ASC); CREATE INDEX CMJRNLCMUPTM on CMJRNL (CMUPTM ASC); CREATE INDEX CMJRNLCMEXPI on CMJRNL (CMEXPI ASC); /** TABLE CMCLAN - Clans CMCLID: Clan Name/ID CMTYPE: Flags, usually 0 CMDESC: Description of the clans CMACPT: Zappermask to be accepted to the clan CMPOLI: Politics, clan relations w/ other clans, in XML CMRCLL: Recall/Home room ID CMDNAT: Donation room ID CMSTAT: Activation status CMMORG: Morgue room ID CMTROP: Trophies mask */ CREATE TABLE CMCLAN ( CMCLID varchar (100) NOT NULL, CMTYPE integer NOT NULL, CMDESC CLOB, CMACPT varchar (255), CMPOLI CLOB, CMRCLL varchar (50), CMDNAT varchar (50), CMSTAT integer , CMMORG varchar (50) , CMTROP integer , PRIMARY KEY (CMCLID) ); /** TABLE CMPDAT - Player Data (bank accounts, etc) CMPLID: Player character name/id CMSECT: Data section/category (CONQITEMS, bank chains, etc) CMPKEY: Unique player data entry key, for updates CMPDAT: Actual data, usually xml, very CMSECT dependent */ CREATE TABLE CMPDAT ( CMPLID varchar (100) NOT NULL, CMSECT varchar (100) NOT NULL, CMPKEY varchar (255) NOT NULL, CMPDAT CLOB, PRIMARY KEY (CMPLID,CMSECT,CMPKEY) ); /** TABLE CMGRAC - Generic Races CMRCID: Race ID CMRDAT: Generic Race XML definition CMRCDT: Creation date/time (or last time player used this race during load) */ CREATE TABLE CMGRAC ( CMRCID varchar (250) NOT NULL, CMRDAT CLOB, CMRCDT bigint, PRIMARY KEY (CMRCID) ); /** TABLE CMCCAC - Generic Character Classes CMCCID: Char Class ID CMCDAT: Generic Character Class XML definition */ CREATE TABLE CMCCAC ( CMCCID varchar (50) NOT NULL, CMCDAT CLOB, PRIMARY KEY (CMCCID) ); /** TABLE CMGAAC - Generic Abilities CMGAID: Ability ID CMGAAT: Generic Ability XML Definition CMGACL: Generic Ability Base Class ID */ CREATE TABLE CMGAAC ( CMGAID varchar (50) NOT NULL, CMGAAT CLOB , CMGACL varchar (250) , PRIMARY KEY (CMGAID) ); /** TABLE CMCDAC - Generic Commands CMCDID: Command ID CMCDAT: Generic Command XML Definition CMCDCL: Generic Command Base Class ID */ CREATE TABLE CMCDAC ( CMCDID varchar (50) NOT NULL, CMCDAT CLOB , CMCDCL varchar (250) , PRIMARY KEY (CMCDID) ); /** TABLE CMACCT - Player Account CMANAM: Account Name CMPASS: Account Password (or hash) CMCHRS: List of Characters in this account, by name CMAXML: Account configuration data in XML format */ CREATE TABLE CMACCT ( CMANAM varchar (50) NOT NULL, CMPASS varchar (50) NOT NULL, CMCHRS CLOB , CMAXML CLOB , PRIMARY KEY (CMANAM) ); /** TABLE CMBKLG - Channel BackLog CMNAME: Channel name CMINDX: Ordinal value of this backlog message CMSNAM: Sub-Name fields, usually a clan ID of some sort CMDATE: Date timestamp in millis when posted CMDATA: XML encoded CMMsg of the backlog message */ CREATE TABLE CMBKLG ( CMNAME varchar (50) NOT NULL, CMINDX integer NOT NULL, CMSNAM integer NOT NULL, CMDATE bigint, CMDATA CLOB, PRIMARY KEY (CMNAME,CMINDX) ); /** TABLE CMCLIT - Clan World Items CMCLID : Clan Name/ID CMITNM : Unique item ID, for updating the item in the DB CMITID : The Item Class ID for the item CMITTX : Misc text/generic xml for the item CMITLO : Unique item ID of the container for the item CMITWO : If being worn, this is the worn loc bitmap CMITUR : Uses remaining (for ammo, wands, etc) CMITLV : Item level CMITAB : Ability code of the item CMHEIT : Height of the item (for wearables) */ CREATE TABLE CMCLIT ( CMCLID varchar (100) NOT NULL, CMITNM varchar (100) NOT NULL, CMITID varchar (50), CMITTX CLOB, CMITLO varchar (100), CMITWO bigint, CMITUR integer, CMITLV integer, CMITAB integer, CMHEIT integer, PRIMARY KEY (CMCLID, CMITNM) );